The Game

Escape from a dungeon while keeping a low profile. Eye monsters are looking for you, but their sense of object permanence is dependent on your own vision : They can't see you if you can't see them... but if you see them, they see you. Hide your eyes from the monsters to stay hidden.

The Jam

This game was made for the Pursuing Pixels James Jam Game Gam 2022


The theme was "Permanence", admittedly this game stretches it quite a bit by going with the whole "object permanence" thing, but i like this idea so i went with it

Controls

Control SchemeKeyboard & MouseGamepad
MovementWASD/ZQSDLeft Stick
AimMouseRight Stick
JumpSpacebarSouth Button
Hide eyesRight ClickRight Trigger
InteractLeft ClickWest Button

3rd Party Stuff

Made in Unity

Prompt icons from Gamepad UI / Controller Prompts Pack

Environment built using  Asset Forge Deluxe

Menus font is Bloody

SFX custom made with Audacity

Monster model custom made in Blender

Misc

Had pet health issues to take care of so i didn't have the time to get the game to how i would have liked it to be, might revisit it another time.

Its 3D so while i do provide a WebGL build, it might not run great depending on browser/machine/goodwill of the computer gods. Most sufficiently modern stuff should work fine with it though.

No idea if the MacOS build works, i don't have the machine to test it and as far as i know there's supposed to be a signing process for that which i haven't done at all so ¯\_(ツ)_/¯


Download

Download
Windows.zip 77 MB
Download
Linux.zip 82 MB
Download
MacOS_dunno_if_that_even_works_cause_its_not_signed_anywhere.zip 86 MB

Comments

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Pure Fun! Joy! And for the most part - fantastic game. 
I loved the creativity and the effort, which showcased the product brilliantly. Cheers!